Get the flock home!
This locks every level again except level 1 of each world, and clears which levels you've finished. There's no undo.
Goal: herd every sheep into the pen at the top of the field. Sheep run away from your dog — get behind them and push the flock toward the gate.
How you win: a shepherd wins the old-fashioned way — by keeping the flock safe. The moment every last sheep is snug in its pen (on sorting levels, each wool color in its own matching pen), the wolves go hungry, the weather loses, and the level is yours. No sheep left behind!
Move (phone): drag the joystick in the bottom-left corner.
Move (computer): the dog follows your mouse. Hold spacebar to freeze in place so you can aim.
Bark: press and release anywhere on the field. A quick tap is a wide, short bark; holding up to a second charges a narrow, long-range bark. Sheep scatter in the direction the bark travels. Barking has a short cooldown. Best trick: sheep barked at right beside the gate dash straight into the pen.
Watch out: fences, rocks, and ponds block everyone. Cliffs are one-way — a hard shove can send a sheep down one, and it can't climb back up. It'll have to go around!
Wolves: on some levels a wolf slinks in and scatters your flock. Bark at it to drive it off — every dog's bark is different: the Corgi's carries furthest, the Bulldog's hits hardest up close.
If you see a flying saucer: don't panic. It turns up anywhere — bright pasture, high hillside, farmyard, or the dead of night — borrows one sheep for a short joyride, and sets it gently back down somewhere else in the field. It has never kept one, it never drops one anywhere unfair, and your dog can safely ignore it. We think it's studying the wool.
A little herding game. Round up the flock, mind the terrain, and pick the dog that matches your style — quick and precise, loud and pushy, or slow and steady.
© Trent Troyer · more games at trenttroyer.com