Welcome to Coconut Sim 3.
You are a coconut. You cannot walk. You cannot jump. You cannot, under any circumstances, do a triple axel. What you can do is exist, on a beach, in real time, with a sun and moon that track your local clock, because I got tired and this is where I stopped trying.
here's what's actually in here
Β· A full day/night cycle, complete with weather, tides, and a sky that's doing more work than most AAA games. All of it driven by your device's own clock, because the coconut has no idea where you actually are and honestly prefers it that way.
Β· 50 achievements, ranging from "you existed for 60 seconds" to several that require you to come back tomorrow, because apparently patience is a mechanic now.
Β· A soundtrack you should genuinely put on with stereo headphones. There's a local radio station tucked into the settings worth turning on, and a moment in the mix worth the two seconds it takes to put them on.
Β· Other islands. Yes, more than one. No, we're not telling you how many (well, if you look around, we might tell you...), what's on them, or how to find them. You'll need to exist for at least an hour before the coconut even trusts you enough to travel. After that, some of you will find something delightful fast. Some of you won't for a while. Both are valid coconut experiences.
Β· A "Today's Island." The same island, for everyone, every day, then a new one tomorrow. It's like Wordle, if Wordle had crabs.
Β· Works on desktop and mobile, and yes, it's installable as a PWA, so you can have a coconut on your home screen like a normal, well-adjusted person.
Β· Existence tracking. The longer you exist, the more the game notices. We won't say what happens. It's mostly nothing. But not entirely nothing. Well... maybe nothing. We genuinely don't remember anymore.
Β· Postcards. If something genuinely nice happens, and it will, maybe, you can send yourself, or anyone else, a postcard of the moment. Because who wouldn't want to receive a postcard from a coconut.
what you can't do
Save the world, learn a new skill, drive a car, or pay off your student loans (though at least the coconut isn't judging you for that one).
You also can't explain to your boss why you've become a coconut and have been staring at the sea this entire afternoon. Or find out what happens in the series finale of Lost, a TV show about being stranded on a desert island, which feels a little on the nose right now, doesn't it.
You definitely can't become a better person. And you cannot adequately explain this game to your friends. Honestly, if they don't get it, were they really your friends in the first place?
what you can do
Be a coconut, stare at the ocean for way longer than you intended, and feel oddly at peace about that. This is, somehow, the whole game.
Go exist. You're a coconut now. Deal with it.